Yongle Education/PROJECTS/Young CEO · Flagship Program

youngCEO

Let children become the authors of their own work

Young CEO is Yongle Education's flagship program — and where the whole system actually comes alive: research, philosophy, methodology and mechanism design all land, in the end, in real projects one by one. The most flagship of them all is called Young CEO.

WHAT IT IS · The essence
Not about children making money early —
it's about children becoming their own author

CEO here doesn't mean “little boss.” Unfold the acronym again —Chief Exploration Officer — the “Chief Exploration Officer / First Author” of their own life and work. Its core isn't “being the boss,” but being the first owner of their own thing: why, what, how, and for whom — they set the direction, make the calls, and carry the responsibility, all themselves. In the AI era, skills can be outsourced, but authorship cannot. What Young CEO sets out to grow is exactly this: even when the machine can think for them, still wanting and able to decide for themselves — agency. This judgment comes from Creator Education

Not making children earn money early
but letting them reclaim, at 12, the initiative to create
Not a hobby class, not a STEAM experience
but using a complete mechanism to train the full arc of real creation
Not teaching children how to use AI tools
but teaching them to orchestrate intelligence and judge the limits of AI
Not training children into executors
but letting them become the ones holding the pen of their own work — not the ones being written
↓ Next questionWhat abilities does an “author” actually need to build?
WHAT IT TRAINS · What it builds

An author
twists three abilities into one strand.

Authorship isn't a slogan. In terms of ability, it means honing “creativity × engineering × human-AI collaboration” at once in every real project, forged into a stable capability triangle

Motivation · MOTIVATION
ProductProject · the vehicle
Growing alongside AI
Human-AI collaborationHUMAN × AI
EngineeringENGINEERING
Turning ideas into reality
CreativityCREATIVITY
Finding what you want to make

CapabilityTriangle

With “product / project” as the vehicle, motivation is sparked and the three core abilities are forged into a stable, mutually supporting triangle.

CreativityCREATIVITY

Finding what you want to make — sustained observation and judgment of the world. A sensitivity to meaning, emotion, culture and value, and the ability to ask good, real questions.

EngineeringENGINEERING

Turning ideas into reality — turning uncertainty into systems, models, products. The ability to turn one-off inspiration into reusable, scalable output.

Human-AI collaborationHUMAN × AI

Growing alongside AI — knowing what to hand to AI and what a human must judge; building a long-term working relationship with AI, treating it as an “ability amplifier,” not a “ghostwriter.”

PBL · driven by 3 P's at once

These three abilities aren't drilled out of worksheets — they're forced out by a learning model of “Problem → Project → Product” — and these three P's are exactly the core of the creative loop above.

P
Problem
Problem-driven

Everything starts from a real problem — not one the teacher assigns, but one the child discovers and finds worth doing.

P
Project
Project-based

Learning is organized around one complete project — they charter it, marshal AI and resources, and own the outcome, themselves.

P
Product
Productization

In the end they ship a product / work the real world can use — not handing in homework, but delivering value.

And to make creation truly land in the world, you also have to, like an operator, practice these four things —

01

Need insight

USER INSIGHT

Facing real needs, not a question bank. Every child's first-week assignment is to run a real user interview.

“Does anyone actually need this?”
02

Product thinking

PRODUCT THINKING

Engineering inspiration into a shippable work. From minimum viable prototype to deliverable product — broken down to weeks, days, concrete actions.

“Is the thing I made useful?”
03

Reading feedback

FEEDBACK LITERACY

Reading users, data and emotion. Data is cold, but a user's eyes and tone are warm — children learn to read both signals at once.

“Why do they like it / not like it?”
04

Iteration mindset

ITERATION MINDSET

Treating failure as information. A version not working doesn't mean the child failed — it means that hypothesis failed. What to change next time.

“What do we change next time?”
↓ Next questionWhat organization, what rules let abilities like these actually grow?
HOW IT RUNS · The mechanism in practice

Young CEO
issix institutions made real.

An author doesn't grow out of thin air — it takes the right organization. These six institutions — Mechanism Design explains the “why” — in Young CEO, they become six tangible, visible things.

Five borrowed from graduate education — the organization humanity knows best at “incubating creators at scale”;one invented because the AI-native era forced us to. Applied to one Young CEO cohort, each answers a concrete question —

Selecting for agency

Admissions system

SELECTIVE ADMISSION

Each cohort takes only 12. Three filters — interview + portfolio task + parent conversation — select for creator traits: initiative, curiosity, empathy, intrinsic drive, not grades.

Why 12One lead mentor can truly remember every child.One more and quality dips; one fewer and group momentum thins — 12 is the threshold.

Borrows from graduate-school admissions review · redesigned for K12.
Calibrating values

Mentorship

MENTORSHIP

Qiu Yiwu serves as lead mentor, joined by 9 kinds of senior creators. A mentor's first role isn't to teach knowledge, but to calibrate values, question direction, and ask high-quality questions.

Who walks children through uncertaintyAI can give answers; whether the direction is right takes a human to calibrate.

Borrows from Graduate advisor system + senior-peer system · redesigned for K12.
Simulating society

Mixed-age cohort

MULTI-AGE

ages 9–15 together. Older children lead younger ones — fuller roles, natural collaboration, learning-by-teaching, a simulation of society.

Learning to collaborate in real relationshipsThe real world was never a world of one's own age.

Borrows from Graduate labs · veterans mentoring newcomers · redesigned for K12.
Problem-driven

Project-charter system

PROJECT-DRIVEN

One real project each, six months from a felt problem to Demo Day. They raise the problem, define the goal, and carry the responsibility, themselves.

What children are actually learning forWhat's worth doing must be defined by oneself.(How the six months unfold, see below.)

Borrows from Graduate proposal defense · project chartering · redesigned for K12.
Yongle original

Human-AI symbiosis

HUMAN × AI

Not “knowing how to use AI,” but judging AI's limits, planning collaboration with AI, and growing in symbiosis with it. Treat AI as an ability amplifier, not a ghostwriter.

How to gain creativity beyond one's ageUsing AI is the operating layer; orchestrating intelligence is the creative layer.

A Yongle-original institution: a new institution the AI-native era forced us to invent.
Co-building the organization

Family-fund system

FUND-BACKED

A co-building mechanism — family investment, shared commitment, a monthly co-creation meeting — that sustains the long view. Parents aren't spectators; they're co-builders.

How it stays sustainable long-termAuthorship can only be grown, never forced.

Borrows from Research funds · university scholarship model · redesigned for K12.
These six aren't six isolated rules — together they form an organism that lets 12 children each grow into the authors of their own worktheir own author.
↓ Next questionSo the main engine — “chartering a project” — how does it unfold over six months?
THE CREATIVE LOOP · The creative loop of the AI era

A cohort Young CEO
unfolds like this.

AI has compressed “making” to a same-day prototype — so over these six months, the child's work isn't in “being able to build it,” but in finding the real problem, defining what good means, and closing in on it round after round. This is an AI-native creative loop.

01Human

Discover

SENSE · find the real problem

AI can't tell you “what's worth doing.” Fieldwork, interviews, observation — turning a vague discontent into a real problem worth solving.

“Is this really worth doing?”
02Human

Frame

FRAME · define “what good means”

For whom, what success looks like, acceptance criteria — write them down first. Without a standard, no amount of AI output tells good from bad.

“What does it have to look like to count as done?”
↓ Into the high-frequency creative loop
The creative loop · THE LOOP

AI drives the cost of each round toward zero — so the contest is no longer “can you build it,” but judgment and taste. A version fails, you run another round, iterate dozens of times, closing in on “truly good.”

03Human × AI

Co-create

BUILD × AI

The human sets the architecture and trade-offs, AI does the execution and generation — a usable prototype the same day. Using AI is the operating layer; orchestrating intelligence is the creative layer.

“Today, just make it.”
04Human + users

Validate

VALIDATE · hand it to the real world

Get real users using it, with AI summarizing the data and feedback — but “right or wrong, good or bad” is for a human to judge.

“Did the world actually catch it?”
05Loop

Iterate

ITERATE · fast, frequent loops

Bring real feedback back to co-creation, revise, try again. AI makes each round nearly free — the number of iterations is this generation's moat.

“Next round — what do we change?”
↺ Back to co-creation · fast loops until it's “truly good”
↓ The loop converges, then ships
06Human

Ship · settle

SHIP · release + become a work

A Demo Day showcase, a personal work page, a retrospective doc — a real delivery, entering Yongle's lifelong alumni network

“What did I leave for the world?”
12
Seats per cohort
STUDENTS
6
-month cycle
MONTHS
9–15
Age range
AGE
Alumni status
LIFETIME
MENTORS · who guides this journey

Led by real creators
, guiding real young people.

Mentorship, made concrete: Young CEO is led by Qiu Yiwu as lead mentor, joined by 9 senior creators from different fields as project mentors — design, AI engineering, art, music, entrepreneurship, investment, academia, communication, media.

D
Designer
DESIGN
E
AI engineer
ENGINEERING
A
Artist
ARTS
M
Musician
MUSIC
F
Founder
FOUNDER
V
Investor
INVESTOR
R
Scholar
RESEARCHER
W
Writer
WRITER
J
Media maker
MEDIA
LIVE NOW · happening right now

The first cohort
is already running

FIRST COHORT · 2026 · in progress

12 young people aged 9–15 are
now Zaowuyun, Hangzhoucompleting their first real project

Selected by interview from schools like Wellington College Hangzhou, the 12 young people formally began on May 2026. Each is using AI to build their own IP, product, prototype — turning ideas into real things the world can use.

12
Students
2026.05
Cohort 01 began
3+
Partner schools
9-15
Age range

This path wasn't proposed out of nowhere — it grew from Spring 2025 at ZJU, Autumn 2025 at Tianyuan Academy — three AI-IP bootcamps — plus early 2026 co-creation sessions with parents at Wellington Hangzhou. Today, the first cohort is on its way.

Read “A Letter to Parents” →
APPLY · admissions

Cohort 02
now open

6-month standard cycle · Hangzhou · on-site + online · 12 by admission · ages 9–15

⏱ TIME · commitment

Each week: one full day on-site + 1–2 online sessions of project coaching. Six months per cohort, from a felt problem to Demo Day.

📍 LOCATION

On-site sessions are held in Zaowuyun, Hangzhou. Families from other cities are welcome to join online (a few key moments require being there in person).

👨‍👩‍👧 PARENTS · involvement

Parents aren't spectators — one co-creation session a month, reviewing, adjusting and seeing alongside child and mentor.

🎓 OUTCOME · what you graduate with

A real work, a public showcase, a Yongle alumni card, entering the lifelong alumni network

Register interest · Cohort 02 →

Skills can be outsourced;
authorship cannot.

Research, philosophy, methodology, mechanism design — pushed all the way here, all for one thing: to let a child grow into the authors of their own worktheir own author. Young CEO is where that chain of reasoning actually lands.